Simply put, we know about minus three things about Ninja Theory’s upcoming PS4 exclusive, Hellblade. From the shadowy announcement trailer we discovered that the game is all for sacrificial rituals, swords just a tad bit sharper than your kitchen knife drawer and unseen, demonic forces. Always with the malevolence. We also know that the protagonist at the head of Hellblade’s tale is named Senua, a woman who rocks some killer, intimidating war-paint and can probably slice enemies up like her very presence is serrated. Thankfully, developer Ninja Theory is offering a drip-feed of information via its semi-regular developer diaries and its latest one gives us an insight into Hellblade’s art, its lore and its incredibly mysterious story.
Hellblade Dev Diary 2: Art Inspiration
In the initial announcement of Hellblade, Dominic Matthews, the game’s Production Development Ninja, explained that it would “be an experience focused on delivering a deep character in a twisted world, with brutal uncompromising combat”, adding that it would include the three things that Ninja Theory are known for “ninja-class combat, strong character stories, and a unique art vision”.
The above seems to be them making good on the last one which is important, promise keeping stuff but that dev diary also clues us in on what else we can expect from the game. We already knew that Hellblade would have Viking and Celtic influences but more than that, it will be set in one of those those timeframes. The game will likely be set anywhere between 400BC and 230BC according to this Celtic timeline and given that lots of monumental Celt battles took place all over Europe during that time (Celtic tribes attacking Greek cities anyone?) there’s potential for Senua to become a real globetrotter as she faces off against Hellblade’s nightmarish enemies such as the one you can see below.
What Else Do We Know About The Game?
Again, we really don’t know a great deal more (though I’d put this down to ‘not a great deal about the game exists at this point’) but Ninja Theory have explicitly explained that Hellblade will be a “triple A independent” title which amounts to them having triple A production but on an independent budget. They’re going lone wolf on this one and are publishing it themselves, but that hopefully won’t compromise quality as there’s potential for some monstrous battles against the game’s ‘zombie army’, which is what Ninja Theory are currently calling Hellblade’s foes.
There’s also the fact that Hellblade will be a PS4 exclusive. Like Rise of the Tomb Raider’s timed exclusivity, there’s a chance that Hellblade could come to other platforms but Ninja Theory say that they are only thinking about the PS4 version right now so this is one to keep an eye on no matter your console (or computer) of choice.
Hellblade will be released in 2015. Click here to sign up to the J Station X newsletter for more on the game.