We all know the deal with roguelikes; you hit ‘attack’ until your thumb falls off, you try not to die and then rinse and repeat until you inevitably succumb to permadeath. And that’s fine, that’s great actually as it makes roguelike games incredibly easy to pick up and play, but too often the fantasy worlds that these games take place in are as dull as a matte black doormat. Children of Morta could be a remedy then as not only is it big on story but the six playable characters at the heart of its narrative are all related – with other (non playable) family members aiding them on their quest to save their home and their way of life from an unknown evil. The game has just achieved its funding goal on Kickstarter and you can find out more after the break.
Children of Morta Gets Funded
The family – The Bergsons – are an adventurous clan and have been guarding the lands surrounding Mount Morta for generations. So when a “tragic event” corrupts the life of mountain and turns the nearby wildlife into dark, ravenous beasts, the Bergson clan have to band together to “find the seeds of life” and put everything back to normal.
Most of the Bergsons are playable in Children of Morta. Dad John will bash everything with his sword and shield, eldest son Mark uses martial arts, daughter Linda is a talented archer, youngest brother Kevin uses daggers and magic, littlest sister Lucy uses fire and cousin Joey has a giant hammer. There’s a fair mix of weapons and play styles there which should suit a good many players and there’s also a crafting menu in which uncle Ben will put together a range of improvements if you give him the right materials, which should give you a boost.
The relationships between the Bergsons (which includes NPCs grandma Margaret who tells stories and crafts potions and Mary who’s the pregnant mother of the Bergson children) look to be one of the game’s biggest draws. The official descriptions says that we’ll “witness their emotions and struggles” but it also mentions “permadeath” so given that levels will be procedurally generated and there will be a varied, menacing bunch of beasties to go up against (pictured above), I wouldn’t be surprised if Children of Morta has us shedding tears when we inevitably lose one (or more) of the family.
Like I said though, that’s one of the game’s many appeals and as a result of the interest, Children of Morta has achieved its $65,000 funding goal on Kickstarter and will be coming to PC in October 2015. Developer Dead Mage has also set the stretch goals at $80,000 for PS4, $90,000 for PS Vita and $105,000 for local co-op, so I’d expect the Xbox stretch goal to sit at the $120,000 point.
Children of Morta will be released in October 2015. Check out the game’s Kickstarter for more information.