With Rock Band 4 and Guitar Hero Live both being released in a few months, 2015 is a pretty difficult year if you want to release a music related game. Your task will only be more difficult if you’re an indie and if your game is a new IP. So is developer Pop Sandbox stupid or just crazy for announcing their music rhythm rival, LOUD On Planet X?
They are neither, as it turns out, and they describe LOUD On Planet X as “an exciting new indie alternative” to the new Rock Band and Guitar Hero games, with a bit of Plants vs. Zombies mixed in there too. Instead of just button-matching to songs, the selling point is that it also involves tower defense mechanics, as you defend your stage from “hordes of quirky aliens”.
LOUD On Planet X is just different enough to win people over and in a close crowdfunding campaign, the game has secured enough funds to complete development.
LOUD On Planet X Reaches Funding Goal
How the game works is that as you play, you fill up a special metre which in turn provides you with weapons to defend your stage. Some of those include: fog machines that slow enemies down, bouncers that push them back, and strobe lights that pulse and stun enemies that walk in the path of their glare. Additionally, each LOUD On Planet X headliner has their own “custom special attack” that will “wipe out all the aliens”.
You’ll put those classes to good use facing off against three different types of aliens each with their own abilities. For example, some of them can shape-shift and change length, some of the aliens have shields, and some of them can teleport so you’ll have to keep an eye out for that as well remember to play along with the song. These aliens will battle you across three different regions in 28 different single player levels, before LOUD On Planet X concludes with one massive boss battle against the alien leader.
As for what sort of music we’ll be playing along to, Pop Sandbox has put together an impressive, star-studded line-up. Included in the game are artists like Tegan and Sara, Metric, Lights, and Austra. There are 12 artists overall and each one has two tracks, so you’ll have 24 tunes to play with. That is a bit of a small song list, even if there is a decent variety of genres in there, but hopefully Pop Sandbox will announc DLC plans or a custom level maker (where you can import your own music) further down the line.
LOUD On Planet X has now reached its funding goal of $50,000 so the game will be released on PS4, PS Vita, PC, iOS and Android. As of the time of writing there are 16 hours left on the clock, with Xbox One and Wii U releases set as stretch goals. So if you want to bag a digital copy of the game, get a signed print, a vinyl record or any of its other perks, you can check out the Kickstarter campaign here.
LOUD On Planet X will be released on PC, PS4 and PS Vita in October 2015.