The folks at BioWare are an incredibly talented bunch. They’ve given us the likes of Mass Effect and Dragon Age, two franchises famed for both their brilliant stories, their rich characters and their representation of women and LGBT characters. There’s good reason to get excited then, when ex-BioWare developers decide to team up on a new project.
The brilliantly named KnightMayor is one such team, with the minds of Rick Burton, James Henley, Brian Ledden, and Jeff Visgaitis (who didn’t work at BioWare but has pen and paper RPG experience) coming together to work on a new game. That game is Mooncrest and it bills itself as a Neverwinter Nights and Knight of the Old Republic-inspired RPG.
So what’s Mooncrest all about? Well first of all, since you’re on this site, you’ll probably be glad to know that Mooncrest stars not one but two female protagonists. One of them is Sera (who’s on the left in the image at the top of this post) who is a noble woman and paladin, while the other is Pirotase, a “streetsmart outcast”. KnightMayor calls them a “mismatched” pair and it’s not hard to see why – but ultimately, this is a story of sisterhood and the two have to work together to defeat an “ominous threat”.
It’s unclear just what that threat is, but defeating it doesn’t sound like it will be easy. On the game’s website KnightMayor states that “modern combat design philosophies of titles such as Dark Souls” and that “your wits will matter as much as your reflexes” so don’t expect its enemies to be pushovers. At all.
Furthermore, Mooncrest will feature “cinematic conversations and challenging puzzles”. You’ll only be playing as Sera but Pirotase will be by her side the entire time which “allows players to explore more depth with Pirotase’s character and develop a more intimate relationship with her”. I expect that to be done well, given that KnightMayor says the characters will be presented in “BioWare style”.
Mooncrest‘s platforms and release date have not been announced yet and KnightMayor says that the game will be headed to Kickstarter soon. We’ll let you know more once it’s available.
[UPDATE – 12/08/2015] Mooncrest did land on Kickstarter, with a goal of $400,000, but after followers expressed frustration qith the lack of gameplay footage on show and criticised a campaign video and a campaign page that didn’t promote the game well, KnightMayor felt that they wouldn’t achieve their goal. The developer has cancelled the campaign for now, though they may return to the platform in future. Read their statement on the matter here.