For the past few months, Crystal Dynamics, Square Enix and Microsoft have all been hyping up Rise of the Tomb Raider‘s core gameplay. In addition to to a clip showing Lara and Jonah as they take on some frosty mountains, we’ve also seen our heroine take on tombs as well as stealth and combat sections.
But that#s not all Rise of the Tomb Raider will have to offer us when it lands on Xbox 360 and Xbox One next month. After Microsoft teased an experience that ‘expanded’ the game past the core single player, it has now been revealed that Rise of the Tomb Raider will have bonus DLC, brand new game modes and it will also have microtransactions.
Rise of the Tomb Raider Season Pass + Microtransactions
The Rise of the Tomb Raider season pass costs $30 and bags you three pieces of DLC. One of these is Baba Yaga: The Temple of the Witch where you’ll “explore a new tomb that houses an ancient terror”, there’s Endurance Mode which challenge you with “extreme conditions”, and then there’s Cold Darkness Awakened where you’ll take on “waves of infected predators”. Over four months, you’ll also get outfits and weapons and Expedition Cards.
Expedition Cards can be used in modes outside of the game’s main story campaign mode and you can also use them to set up challenges for your pals to see if they can beat your score using those same cards. Some of these cards include better armour and perks such as boosted bullet resistance, while some of these new modes include Big Head Mode and Score Attack mode (where you chain together attacks for points). There are also two types of cards: Foil, which can be used forever and give Lara the “strongest and strangest” version of whatever it offers, and Common which can only be used once.
Rise of the Tomb Raider players can get Expedition Cards by earning credits “by completing challenges and exploring the world” and then spending those credits on packs of Expedition Cards. Though, these blind packs (i.e you don’t get to know what’s in them before you buy) can also be purchased with real money (though prices have not yet been announced). There will 300 of these cards at launch, with more added after.
Essentially, this is Rise of the Tomb Raider: Ultimate Team (as in, the FIFA game mode), and it does sound like a good way of playing the game once the story (which will be about 15-20 hours long) is completed. Understandably though, some are miffed that microtransactions are suddenly appearing in their offline, single player game. We’ll let you know once prices for these card packs have been announced.
Rise of the Tomb Raider will be released on November 10, 2015 on Xbox One and Xbox 360. The game will be released on PC and PS4 in 2016.