Landing on the scene in 2014, Kitfox Games’ Moon Hunters quickly garnered attention from the indie gaming crowd. The RPG takes place in an ancient world, where players can build a mythology that reflects their personality (and affecting how they’ll be remembered). This really struck a chord, and the game received 83% yes votes on the Square Enix Collective and was successfully funded via Kickstarter.
Unfortunately, those looking to become a living legend have had to wait a while to play the game as Moon Hunters was recently delayed, allowing Kitfox to work on last minute fixes and to give it a bit of extra polish. That wait is finally over though and Moon Hunters has finally been released on Steam; watch the launch trailer and find out what players think of it so far after the break.
Moon Hunters Launch Trailer via Kitfox Games
Moon Hunters Released
Unsurprisingly, one thing that many Moon Hunters players have commented on is how great the game looks, describing its art style as ‘gorgeous’. Players also seem to be fond of the replayability as although a single play through may only last an hour, the game boasts four hometowns and six classes (with unique abilities and “randomly available upgrades”. It’s also procedurally generated, so no two playthroughs will look the same.
What players seem to be split on, however, is the difficulty of the game. While some have said that their biggest gripe with Moon Hunters is that it’s far too easy to take down its enemies, others say that it has a high difficulty and steep learning curve and that the game is best played with friends (it offers up to four player co-op either online or local). Moreover, there are some connection issues with the online co-op, so hopefully these will be ironed out soon.
Although the game is only available on PC at the moment, Kitfox Games is currently working on the Mac and Linux versions. Moreover, Moon Hunters is also coming to PS4 and PS Vita at some point in the (hopefully near) future, so we#ll keep you posted on that.