Torment: Tides of Numenera will feature female-only quests, reveals developer inXile Entertainment. In an interview, the game’s writer Colin McComb also says that Tides of Numenera has “consequences” depending on the player’s choice of gender for their character.
Torment: Tides of Numenera is just one of a handful RPGs to change based on the player character’s gender, with NPCs in Divinity: Original Sin 2 treating players differently based on their character’s gender.
Torment: Tides of Numenera Has Quests for Female Characters Only
In an interview with WCCFTech, McComb explains that Torment: Tides of Numenera has “quests and characters locked to specific genders.” But “more importantly,” explains McComb, “those quests have chain reactions and unintended consequences on major characters in your game and in your party.”
McComb adds that “if you had taken the female option, for instance, one of your companions will likely change forever. There are very definite consequences to picking one or the other.” Though the Tides of Numenera writer clarifies that “it’s not like we are going to have the sexist guy come in and tell you to delete your account.”
The upcoming fantasy RPG, which is set in the future after many civilizations have fallen and left behind relics of the past (called ‘numenera’), will also take an estimated 45-50 hours to complete, says McComb. Though Gavin Jurgens-Fyhrie, another writer for the game, explains that Torment: Tides of Numenera is “designed to be replayed.”
While there are obvious concerns that players could miss out on the ‘best’ quest or that they could end up having a negative experience because of the gender they’ve chosen for their player character, it seems more that inXile is just interested on packing in as many things for players to uncover as possible. Jurgens-Fyhrie notes that “there’s just a lot of content that you cannot see the first time through.”
Both writers on the game also explain that Torment: Tides of Numenera has a lot of “reactivity” too. Jurgens-Fyhrie provides this example: “If you mention a guy across town in a conversation and you look at that and go, ‘oh, hey, maybe I should have some sort of reaction to that’, and I can go over to that character and then they have something to tell me just because I had that one line from that other character across town.”
It’s unclear how long the game might take to complete if players want to see all of these reactions and take on all of the gender-specific quests, but the features are certainly interesting to say the least.
Torment: Tides of Numenera will be released on February 28 on PC (Windows, Mac and Linux), PS4 and Xbox One.