At E3 2017 Ubisoft reveals that Assassin’s Creed Origins will let players climb “anywhere.” A developer for the upcoming open-world game will feature a totally overhauled movement system as well.
Ubisoft officially announced the long-awaited game, confirming previous rumours that Assassin’s Creed Origins will be set in Egypt.
Assassin’s Creed Origins Movement System Overhauled
Following the Ubisoft press conference, during which the company revealed Beyond Good and Evil 2 and pirate game Skull and Bones, the company presented some more Assassin’s Creed Origins gameplay. Game director Ashraf Ismail was part of the panel, ready to explain what’s new in Origins‘ world.
One major change with Assassin’s Creed Origins is its movement system, as Ismail reveals that players can climb “essentially anywhere” in the game. The development team has “revamped the controls” and the “fluidity of the character,” as Bayek is able to climb things that do not have obvious handholds and only have crevices. “We should be able to climb any surface we want,” said the game director.
The developer also explained that Assassin’s Creed Origins is “more action RPG” than previous games in the series. Because of this levels and gear “really matter.” Enemies have levels too and if players haven’t gotten Bayek up to an equivalent level and haven’t equipped him with good gear (gears have properties, attributes and rarities), they could find themselves with a real challenge on their hands.
So far, the game is making all of the right noises, but there is still a lot that Ubisoft hasn’t shown off. Zooming out on the game’s map revealed that Assassin’s Creed Origins is a huge recreation of the entire country and Ismail confirmed that there are over 100 quests for players to complete. Hopefully Ubisoft will feel like showing off more of it soon.
Assassin’s Creed Origins will be released on October 27 for Windows PC, PS4 and Xbox One.
Like this post? Like J Station X on Facebook.