On Tuesday, we reported that Destiny 2 developer Bungie would be removing an item with a white supremacist logo from the game. But while many were glad that the developer was moving quickly to address the situation, questions still remained on how the hate symbol got there in the first place.
Bungie has now clarified further, revealing how the “vile” content got into its game and explaining to Destiny 2 players how it will prevent something like this from happening again.
Bungie ‘Investigating’ Its Creative Process Following Destiny 2 Gauntlet Controversy
In the company’s weekly update post Bungie again reiterates that it was “completely unintentional” that the Road Complex AA1 gauntlet bore resemblance to the ‘Kek’ meme appropriate by white supremacists. The company explained that it extended the Destiny 2 maintenance window in order to “remove the element from the armor piece itself,” and next week a patch will be released to “remove the same element from the UI icon and preview screens, scrubbing it from the game altogether.”
The developer then goes on to answer several questions about the situation, including how the hateful content got into the game:
The design in question was initially created as part of gear foundry explorations in June of 2015. Graphic designers routinely reference real world art, iconography, typeface, and other design elements to inform the choices they make. In this case, some of the reference imagery featured the simple mirrored chevron shapes found in the finished piece. Some graphic design that belongs to sports teams provided some inspiration as well, along with some primitive shapes and chevrons that were used to permeate our Guardian class iconography.
Although the armor was “flagged” by a team responsible for “reviewing content for cultural, geographical, and other sensitive issues,” this only assessed whether Bungie was comfortable with the “connection to the original, innocuous “kek” internet meme.” The “more contemporary, vile derivation that has been repurposed by hate groups was not surfaced through this process,” says Bungie, and so it was approved to ship with Destiny 2.
Bungie also explains that it is currently working to determine how to shield itself and its players from “inappropriate imagery” and is “investigating our creative process in full.” Though, it says that the gauntlets didn’t make it into the game due to any “malicious intent form anyone on our team.” The developer then closes out the statement stressing again that players of all identities are welcome at Bungie and that this is an “official pillar” of the company and a “clarion call” of the people it wants to hire.
Bungie is doing the right thing here and is showing clearly that white supremacists or anyone with hateful views is not welcome in its communities. Although there may still be some questions that cannot be answered right now (including how Bungie’s processes might change), the developer is at least being proactive about handling this and making it known what’s unacceptable in its game.
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