Racing RPG Desert Child begins its Kickstarter crowdfunding campaign. Indie developer Oscar Brittain is aiming to raise funds to help complete the development of the game, a rags to riches story about a hoverbike racer trying to reach Mars.
Brittain previously spoke to us about the game, explaining that Desert Child is inspired by Cowboy Bebop and Final Fantasy 8.
Desert Child Promises Sci-Fi, Hoverbike Mayhem
Indie developer Oscar Brittain has brought Desert Child to Kickstarter in order to make the sci-fi racing RPG a reality. Brittain used savings to bring the game to Indiecade at E3 and the positive reaction made the developer “realise this game is something that needs to be developed into a larger experience.” But making it “something special” requires time and talent, which is why Brittain has turned to Kickstarter.
The campaign launched earlier today with an initial goal of $12,000 in Australian dollars (around $9,400 in USD or £7,100 in GBP) and has already raised over $1,000. Those who pledge can gain a variety of rewards from desktop wallpapers to physical stickers and from access to the beta build to getting to take part in a game jam with Brittain.
Brittain has also outlined a couple of stretch goals for the game. Reaching $13,000 will unlock more music, whereas $15,000 will introduce “basic multiplayer” to Desert Child, though it’s unclear exactly what those multiplayer features will look like. The developer has a tight schedule to keep in order to launch the game next year, so fans shouldn’t expect them to be too extensive.
Additionally, Brittain says that Desert Child is “locked in” for a Windows PC, Mac and Linux release but that a release on PS4 and Nintendo Switch is a “possibility ” in future. It’s unclear whether these versions may be added as a stretch goal but as the game seems like a good fit for consoles (the Switch especially), it’s nice to know that that’s on the cards at the very least.
Desert Child is expected to release in March, 2018 on Windows PC, Mac, and Linux. A demo for the game can be found here.
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