The PlayStation Vita version of 2064: Read Only Memories has been canceled, developer MidBoss confirms. The developer also provides a positive update on the progress of the Nintendo Switch, Xbox One and mobile ports of the game.
MidBoss previously told us that Read Only Memories is a ‘perfect’ fit for the Nintendo Switch.
Read Only Memories on PS Vita ‘Not Meant to Be’
In an update on the game’s Kickstarter, MidBoss explains that the PS Vita port of 2064: Read Only Memories will no longer be released. The PS Vita version of the game was announced all the way back in 2015.
The developer explains that it has “tried and tried and tried to get the game to run on PSVita, but the way we built the original engine was just not made for the amount of memory the system has”. MidBoss adds:
As huge fans of Danganronpa and the 999 series, we really understand the value and potential of PSVita and hoped and spent a lot of money and time trying to get this to work, but it just is not meant to be. We are pretty crushed over here too … In the future, we’ll make sure the build our games knowing the limitations of the platforms we’re aiming for before making any assumptions if we’ll actually be able to execute.
The cancellation will be disappointing to fans, but few will be surprised by this announcement. After delaying the PS Vita release last summer, in December MidBoss said it hadn’t ‘given up’ on the Vita port. It has been almost a year since Midboss offered that reassurance to PS Vita players with no news since and so fans have been expecting its cancellation for a while.
The Kickstarter update also includes some more positive development updates about the other ports of the game. Midboss says that the Xbox One port of 2064: Read Only Memories “is at 95% and should be ready to go within the next month”.
Moreover, Midboss is “hoping to have a mobile version of the game finally ported to iOS and Android for a discounted price around summer” and this will have some mobile-friendly changes. “Since most mobile phones actually have far more memory than a PSvita (only 512MB for games!) we feel confident we won’t run into the same issues as we did with the Vita,” the developer adds.
Meanwhile, the Nintendo Switch version of the game is “about 85% done” and the developer is aiming for a February release date. The Switch port, called 2064: Read Only Memories Integral, promises “a bunch of fun extras like trailers, art, music and more in a special bonus “zome”. The game had already been praised for its diversity, including many LGBTQ characters and characters of color, and this additional content will give Switch players even more reasons to pick it up on the Nintendo console.
Like this post? Like J Station X on Facebook.