Chroma Squad developer Rogue Snail brings Relic Hunter Legends to Kickstarter. A co-operative multiplayer RPG, the game has the style of a Cartoon Network show and promises a charming cast of colorful characters.
Relic Hunters Legend Wants to Change Your Opinion About Free to Play Games
In Relic Hunters Legend, you and up to four other players can team up online and shoot your way through a cartoon world, hoovering up loot and beating bad guys as you go. Promising a “deep, non-linear, character-driven story,” the game’s narrative will be hosted in seasons and Rogue Snail will develop its cast of quirky characters (including female characters and characters of color) with animated shorts and comics.
Rogue Snail’s game pairs top-down shooting gameplay and a deep combat system (it has skills, character builds and bonuses), with the overall theme of friendship. Keep playing and you’ll unlock “personal story missions for your favorite characters”. It sounds like a light-hearted combination of Destiny 2 and Dragon Age.
A big difference between Relic Hunters Legend and those games is that Rogue Snail’s RPG will be free to play – though it’s not like the free to play titles you’re used to. Speaking to me in an email, designer and producer Mark Venturelli explains that “I think there are examples of free to play done right, such as Path of Exile and Warframe. But there are so many high profile bad practices that players have become jaded – and rightfully so.”
“I think there are many things wrong with bad free to play, but I believe the main one is making decisions that create frustration instead of fun,” Venturelli adds. The developer even calls bad free to play practices the “dark side of game design”.
But Venturelli and the Relic Hunters Legend team hope to do free to play right and have outlined a ‘free to play’ manifesto with promises to players. The manifesto puts player’s fun and happiness as the number one priority and confirms that the game will not be ‘pay to win’ (and that everything can be unlocked without paying).
Rogue Snail also promises full transparency with its business model and says that “there will be options for everyone” regardless of how much or how little they spend. “I believe we will do our part in Relic Hunters to show that you can have a sustainable business and make all of your players happy at the same time,” Venturelli tells me.
In order to make Relic Hunters Legend, the developer will need to raise funds via Kickstarter first. It has a goal of $50,000 and currently sits at $36,834. With just over a week to go, those who like the look of the charismatic, animation-inspired RPG don’t have long to support it.
Relic Hunters Legend is aiming for a release in 2019 on Windows PC, Mac, and Linux. Rogue Snail also aims to bring the game to PS4, Xbox One, and Nintendo Switch after the PC launch.
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