Mulaka developer Lienzo kicks off a series of videos detailing how the game came to be. The first in the series is titled ‘The Tarahumara Culture’ and explains how the culture and mythology of the native Mexican people inspired the game.
Mulaka is one of several recent games to feature playable Native characters, as fighting game Killer Instinct is another example.
Mulaka Features Impressive Tarahumara Running Ability
In a new video series, Mulaka developer Lienzo notes that the game is “unique” as it focuses on the indigenous Mexican people, the Tarahumara. The Tarahumara are often overlooked in media and “no one knows what’s going on with these people.”
But this will change with Mulaka as the game is heavily inspired by the Tarahumara and their beliefs and traditions. For example, Mulaka‘s protagonist has no sprint or stamina bar as the Tarahumara are known for their incredible endurance. This is an ability that they just seem to have, as they do not embark on training to unlock this potential.
Enrique Servin, a cultural expert on the game, notes that “we live in a very racist society, a society that has put enormous pressure on minorities and I think these kinds of cultural products help very much in trying to heal these wounds.”
It’s positive to hear that Lienzo realizes its responsibilities with the game. There are no other games (at least not on this scale, or games with the same amount of visibility) that feature the Tarahumara, meaning that there is an onus on the developers to get it right.
Lienzo has said that it is working with Tarahumara leaders and scholars to make sure the game is accurate, too. This should hopefully make the game an engaging and educational title about an indigenous culture that more along the lines of Never Alone, instead of another example of poor Native representation like in Overwatch.
Mulaka will be released in 2018 on PC, PS4, Xbox One and Nintendo Switch.
Like this post? Like J Station X on Facebook.