Rise of the Tomb Raider is one of the most highly anticipated games of the year. After Tomb Raider (2013)‘s fantastic (but flawed) reboot of Lara Croft’s epic, globetrotting adventures, fans were ecstatic when it was announced that a sequel would be released in 2015.
But right after that initial excitement came a huge announcement that upset many fans, and even caused some irate players to threaten to boycott the game; Rise of the Tomb Raider would be an Xbox exclusive. Publisher Square Enix and developer Crystal Dynamics did explain that it was only a timed exclusive on Xbox 360 and Xbox One (meaning that it would eventually be out on PC and PS4 at a later date) but some fans were still unhappy.
Last week, however, Square Enix revealed that Rise of the Tomb Raider will be released on PC and PS4 in 2016. And following that release date announcement, Square Enix Americas CEO Phil Rogers, has revealed that the company knew that Rise of the Tomb Raider‘s Xbox exclusivity would disappoint fans.