I watched this trailer in full-screen. Yeah, big mistake. Alien: Isolation consistently terrifies me because I know that Amanda Ripley (the game’s protagonist) is about as well-equipped to defend herself as a sandcastle is from the toe of a boot. She’s stranded on a space base with no guns as it is and anything she can get her hands on isn’t lethal to the alien and looks as though it came out of 1979. Literally. According to Creative Assembly that’s down to a specific design choice in which they’re going to use pared down visuals recorded from broken video tapes and items that could have only been made on the set of the original film in 1979. A world without 1080p HD? Horrifying. Watch the new Alien: Isolation dev diary after the break.
That headline’s a little bit misleading, actually, because it implies that there’s just one good reason to play Concursion, the ambitious indie title from Puuba Games. There are actually a good few many reasons why you should be interested in the game, most of all the fact that it combines 5 different gameplay elements in one (and when I say combine I quite literally mean combine – levels have bits of one another squished together seeing you change character and gameplay on the fly). There’s also my Concursion preview in which playing it made me promptly fall in love and the game’s new trailer (also included in this post). There are quite a few others which I’ve listed after the break but if you play the Concursion demo you’ll be able to find out why for yourself!
Child of Light’s art style is the best looking of all of the games that we’ll see released this year. I’m willing to put money on it. Hell, Child of Light may have the best art style of all the games released in the next two years (by the third year Ubisoft would have released a sequel, naturally). The game has indie stylings with a major developer and publisher behind it and the platforming RPG seems to be offering Ubisoft’s trademark crisp and clean way of pulling things off which makes me all the more excited to see how the game pans out upon release. You can watch the Child of Light World of Lemuria trailer after the break.
How do you like your PS4 exclusives? Apparently you like them with more neon than a global rave and as many flames as Hades’ boudoir. That is, to say, those on the lookout for a fantastic PS4 exclusive have taken to inFamous: Second Son in their (hundreds of) thousands, with the Delsin Rowe led and Sucker Punch developed title doing well in both sales and in critical reception, despite being hindered with a release date delay along with concerns that it wouldn’t be able to shine through amongst other PS4 exclusives Killzone: Shadow Fall and Driveclub (the irony in this keeps me bitter). Now that the game’s out, you lot apparently love it and with the newly released sales figure, it seems that the momentum of inFamous: Second Son is unlikely to slow down soon.
Let’s get something cleared up; SHORT PEACE: Ranko Tsukigime’s Longest Day has an incredibly long title at its helm, but I plead with you not to let that put you off. Under its giant strand of vowels and consonants, is a collection of 4 short films (one of them Oscar nominated) and a fast-paced action platformer that puts you in the shoes of the deadly and dangerous high school girl, Ranko Tsukigime. I wrote some words on SHORT PEACE: Ranko Tsukigime’s Longest Day not too long ago, charmed by its art style and gameplay that’s as explosive as a roll of Mentos in a carbonated drink (plus, I’m a sucker for sword-wielding female protagonists, what can I say) and it looks to be one of the most unique, promising offerings to be released on PS3. Read more about the game and find out the SHORT PEACE: Rank Tsukigime’s Longest Day release date after the break.
You don’t get to restoring world peace and completing a game without making a few enemies or friends who would be willing to take an orc’s club to the face for you in battle. At least, not in Dragon Age: Inquisition anyway, as the game is set to follow its predecessors by offering party tactic gameplay, seeing you micromanage the relationships you have with your team like the most efficient Queen Bee. However, the game isn’t out yet and so we know next to nothing about the characters unless we get drip-fed info by developers BioWare, like our merciful overlords. BioWare have now taken a little pity on us by revealing some info and you an read about the newest Dragon Age: Inquisition character after the break.
“Negative stereotypes effect the identity of individuals in these groups”, these are not just the words of Manveer Heir, the Gameplay Designer on Mass Effect, during his talk at GDC (Games Developer Conference) in San Francisco, this is the proven truth of the effects of the media and those who watch, listen and interact with it. Key is this in video games, as the control of our characters makes it all the more important that the thousands of hours of gaming that we take part in each year aren’t full to the brim with offensive content that not just leaves out the diverse masses of gamers who are playing them, but poorly represents them when they are actually included. So the rest of Heir’s words then, that you can read after the break, are even more important.
inFamous: Second Son is not only going to be an open-world superhero blaster with neon and smoke powers out the wazoo, it’s also going to be one of the next great PS4 exclusive titles, giving anyone on the Microsoft side of life (or those who only have access to the last generation of consoles) a reason to buy Sony’s new gaming box. The game is set to be released on March 21st so with inFamous: Second Son set to hits shelves and arrives on doorsteps later this month, Sony have hosted a fan Q&A (question and answer) session to reveal lots of juicy info about the title. Read on to find out more.
Where there’s a pirate captain with a thirst for rum and a penchant for golden booty (as well as a journey to free enslaved peoples and help rid the world of Templar presence), there’s a way. A way to get you in on the Assassin’s Creed fun that is, as Ubisoft have now announced the Assassin’s Creed 4: Black Flag Jackdaw Edition, the definitive edition of the game that took to our consoles last year. This version of Edward Kenway’s path from frivolous pirate captain to unlikely dogooder comes with more DLC and extra content than you could shake a Man O’ War* at and if that comparison doesn’t make any sense to you, read on and find out more about the Assassin’s Creed 4: Black Flag Jackdaw Edition.
Gone Home was probably one of the most important indie titles to be released in all of 2013. Bit of a shame that it was only released on PC, though. It was critically acclaimed by just about all of the right-minded PC critics last year and The Fullbright Company (the game’s developer) did it all with a dev team small enough to count on one hand. So it’s pretty impressive that Gone Home has masterminded itself to the top of many fans’ console wishlists without a ridiculously oversized setpiece in sight, or a huge brand behind it either. I also said would that it would be a great decision for The Fullbright Company and Sony if they released Gone Home on PS4, and now, with a brand new announcement, that may just be happening.