According to the statistics, less than 1% of all games released in 2013 let us play as a gay (or LGBTQ) character and the crux of that is because although the majority of gamers are a fairly progressive lot and wouldn’t mind gay characters right in there with the rest of the heterosexual ones, plenty of publishers and developers are guilty of shying away from the subject in fear of the vocal, ignorant minority coming for them with pitchforks and torches aflame. Developer BioWare are actually one of the few developers to embrace queer characters wholeheartedly, with all three Mass Effect games and both Dragon Age 1 and 2 allowing same-sex romances. Dragon Age: Inquisition is set to include same-sex romance too and, BioWare say, they have plans to keep putting gay characters in their games in the future.
Last month, we posted some quotes from a pre-release interview that someone from Bethesda conducted about Skyrim, which all sounded a little suspect. Well, I say suspect, but what I really mean is that you’d have to be sans nostrils not to have sniffed out the rotten fruit in those answers.
Today, just a few weeks later, speaking at DICE 2012 with Kotaku, the director of the game, Todd Howard, he says that Bethesda knew the PS3 version of Skyrim would encounter a
Bad memory situation.
And states that
…We felt we had a lot of it under control. But for certain users it literally depends on how they play the game…
With that the blame is put on us, the innocent gamers who cared too much, who wanted to experience everything the a large, vibrant world, designed for exploration, had to offer - so shame on you Skyrim player, shame on you!
I am kidding of course, though Mr. Howard’s comments are amusing in that they show off their incapacity to fix their messes – but what’s even more worrying is that it could happen in Fallout 4 too.
Still having trouble with Skyrim? Come back to JSX tomorrow to find out how to solve your lag problems once and for all – or better yet, sign up to our feed to get the post sent to your email inbox and guarantee that you won’t miss out.
Oh bless you EA, always taking the torch and igniting the fire under the cooking pot of disputatious opinions.
If there ever was a quote that I disagreed with entirely, it would be this one.
I fail to comprehend how EA can say such a thing when many of their best games contain no multiplayer element whatsoever.
Take EA’s Mass Effect series as an example. Neither Mass Effect 1 nor 2 featured multiplayer modes but yet they were still highly successful games that have further proved EA and BioWare’s (the Mass Effect series’ developer) capability to publish and develop amazing games (respectively). No multiplayer was needed in either of the games to make them great and the addition of such gameplay would have ruined the game in my opinion.
Click Read More to continue reading the post.
Back in December, a new issue of the US magazine Game Informer hit the shelves, bringing with it delightful news of a brand spanking new Lara Croft game. Very few details were given (of which you can read here) though one of the things we learnt with the magazine’s feature is that the series is begin given a complete reboot, with a fresher looking, younger faced Lara being the protagonist of this new game.
Adding to the very little that we know about the game, the Official Xbox 360 Magazine has a few things about the game that you should know.
Click ‘Read More’ to discover read more details on the new Lara Croft game.
Holy mother of awesome. Red Dead Redemption is so good! I voted it as one of my Games of the Year (2010).
I think I need to apologise to my family members who were the unfortunate witnesses to my dancing around the house like a female Louis Spence because I read a pretty amazing interview in the Official PlayStation Magazine UK (OPM_UK on Twitter) that reignited my hope of there being a sequel to RDR.
Click ‘Read More’ to read the quote from the interview.
Do you remembered the other week in my ‘Hidden Gems of the Gaming World’ post about Rock Band 3 when I mentioned the game’s poor sales?
Well it turns out that the sales were so poor that Rock Band’s developer, Harmonix, was being sold off by their parent company, Viacom (owners of MTV).
Like a lot of people, I figured that it would mean the end of the greatest music-game franchise ever know but never fear (!) as Harmonix have bought themselves from Viacom and have decided to go indie.
Here’s a quote from the developer themselves
Click ‘Read More’ for the quote
Being completely honest with you, I haven’t even played Assassin’s Creed Brotherhood yet (single player, at least) as I’m waiting for Santa to fit his rather rotund self in my chimney and drop it under the evergreen in my living room. However, it doesn’t take genius to listen to how everybody, everywhere is praising the game and it’s amazing-ness. I’m also not surprised to hear that another Assassin’s Creed game is in the works.
Speaking to MCV, Yves Guillemot, a CEO at Ubisoft said
Next year we will have another big Assassin’s Creed game
Personally, based on how much fun Assassin’s Creed 2 and how great the multiplayer of Assassin’s Creed Brotherhood was, I’m already incredibly hyped up for this game!
What would you like to see in the next Assassin’s Creed game? – Leave a comment!
Image via Flickr.com
In a move that shocked me more than a roundhouse kick to the thorax from Chuck Norris, yesterday, it was announced that Activision have decided to shutdown the developer of the absolutely stellar racing sim Blur, Bizarre Creations.
Blur is truly amazing game that’s a lot of fun (even the multiplayer demo was fantastic!) and that sold quite well too but Bizarre’s most recent creation (yes, I relegated that pun to deepest depths of the bin after typing it) , James Bond : Blood Stone sold like a grain of sand in the desert and the poor sales of the game are believed to be the reason behind the developer’s untimely demise.
Here’s what Activision had to say
[Quote from an Official Activision press release]
We are exploring our options regarding the future of the studio, including a potential sale of the business
This closure means that another tremendous blow has been dealt to the UK games industry ( Bizarre are based in Liverpool, England) though hopefully an intelligent publisher will step up to the plate and buy them because I’d quite like to play more games from Bizarre Creations.
Image via gran-turismo.com
In a recent interview with the New York Times, Taku Imasaki, the North American producer for Gran Turismo 5 said
“You won’t see too much more delay”
which, considering the fact that the persistent changing of GT5’s release date has become the new punch-line of game release jokes (even Duke Nukem Forever has a solid time window!) doesn’t make it sound too promising that the game will reach its current November 2nd release date.
Maybe it’s just the way the NY Times has quoted him, or maybe it’s the fact that he too is pissed about the game’s ‘barely visible in the distance’ release date, as he did also say
“We’re not happy over happy over here”
but it sounds to me like the game could get pushed back even further.
Frankly, if this does turn out to be the case and Gran Turismo 5 doesn’t make that ‘holiday release date’ that we’ve been promised, I’ll be one of the first to write a very strongly worded post about it on this here blog. Or worse ; I’ll write a letter!
Please feel free to vent your frustrations in the comments below!
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Image via kotaku.com.au
Here’s a post for all of you gamers out there who are just like me ; wary of the fact that while Fallout 3 was an awesome game, with plenty to do and amazing gameplay to boot, the graphics weren’t great and neither was the story. Don’t worry, friend, you’re not alone if you were thinking that.
I traded in Fallout 3 after many hours of playing it, simply because I didn’t think that it was as good as everyone said it was. How’s that for brutally honest blogging, eh? I’d much rather play RAGE.
RAGE = RPG-ness at its absolute finest. Customising cars, characters and weapons, the game is everything that Fallout 3 was, only better.
I was over the moon to read this interview that id Software’s Tim Willits (Creative Director of RAGE) had with That Video Game Blog where he said the comparisons between Fallout 3 and RAGE
They’re strikingly different games
Good to know Tim, I honestly can’t wait for RAGE (even if it isn’t out until next year, harrumph!)
Also, did you know that RAGE lets you use a boomerang killing blade? Well you do now, and I bet you think it’s awesome!
Comment Question : What did you dis/like about Fallout 3?
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