Last month, we posted some quotes from a pre-release interview that someone from Bethesda conducted about Skyrim, which all sounded a little suspect. Well, I say suspect, but what I really mean is that you’d have to be sans nostrils not to have sniffed out the rotten fruit in those answers.
Today, just a few weeks later, speaking at DICE 2012 with Kotaku, the director of the game, Todd Howard, he says that Bethesda knew the PS3 version of Skyrim would encounter a
Bad memory situation.
And states that
…We felt we had a lot of it under control. But for certain users it literally depends on how they play the game…
With that the blame is put on us, the innocent gamers who cared too much, who wanted to experience everything the a large, vibrant world, designed for exploration, had to offer - so shame on you Skyrim player, shame on you!
I am kidding of course, though Mr. Howard’s comments are amusing in that they show off their incapacity to fix their messes – but what’s even more worrying is that it could happen in Fallout 4 too.
Still having trouble with Skyrim? Come back to JSX tomorrow to find out how to solve your lag problems once and for all – or better yet, sign up to our feed to get the post sent to your email inbox and guarantee that you won’t miss out.