While graphics, platforms and the games industry as a whole may have changed, three core principles remain true. One, shooting waves of enemies in the face remains awesome. Two, getting out of a pinch when said enemies become threatening will make you feel like a god. And three, you never stop loving the way your heart beats in your chest when you almost died but you just about lived on to complete the level instead. When a game can do this to perfection then you know you’re onto a winner and lucky for us that twin-stick shooter Iron Fisticle is a very good example of this indeed.
To call Proteus ‘just’ a game would be almost entirely inaccurate, plain wrong, even. For this indie game from developer and publisher, Curve, is an experience.