Image via Rock Paper Shotgun
What to do, what to do. You’re an ex-World War 2 soldier turned mobster, on leave from the battle in a dreary and depressed 1940s America. You live in a huge city, inspired by Chicago and New York, with lots to do, money to be made and trouble to be caused. With a huge area to roam around in which you can cause havoc (and get arrested as a result) there’s only one thing to do, take a look around.
In this new developer diary, the team behind Mafia 2 discuss what went into creating the sequel’s city, which is now twice the size of the original’s in-game world. The video shows us what the city looks like before we’ve used every bit of ammunition available to shoot the place up!
Click ‘Read More’ to view the video.