So Many Me is exactly the type of game you love to root for. A quirky underdog, the game’s clone gameplay, in which spawned characters follow you and put their various abilities to use, is a bit like Lemmings without the peril of death being quite so funny. The fact it also combines that with physics-based puzzles and a blobby, green protagonist that’s as cute as can be, probably makes So Many Me seem like the Frankenstein’s creature of games on paper (which is likely why the game’s crowdfunding efforts didn’t go so well). But in action there’s a spark and a bright one at that. Read our So Many Me review after the break.
Wolf eats granny, Wolf cross-dresses as granny. Wolf tries to eat Red Riding Hood, hunter has to chop wolf to itty bitty fleshy pieces. That’s how most of us know the story of Little Red Riding Hood anyway, the tale of a sweet young girl in a crimson coat who tried to bring her grandmother some biscuits but nearly gets murdered 5 times on the way. How darling. Woolfe: The Red Hood Diaries is equally as gritty as this time ‘Red’, as she’s known in the game, is forced to seek revenge and answers after her dad is killed in a work place ‘accident’. The air quotes are all mine of course but Red is also convinced that her father’s shady employee B.B Woolfe, CEO of Woolfe Industries is involved in a cover up. With a name like that and a monstrous, clockwork army there’s no way B.B Woolfe is anything other than nefarious, really. Read more on Woolfe after the break.
Jotun is a game that puts you in the suitably badass boots of a Norse warrior named Thora as she battles through Viking purgatory trying to make her way to the cushy haven of Valhalla. Naturally, the game also sticks an axe in her hands (that’s far too heavy for our puny, mortal biceps) to make sure she’s well equipped to stab, jab and pummel the ugly out of the titular jotun who are an array of giant elemental beasties. On her quest for redemption and proving herself to the gods, Thora will also come across runes, puzzles and “many more Viking mysteries” according to the devs, which are all things I very much like the sound of. It seems plenty of you like the sound of that too as Jotun has reached its Kickstarter goal. But if you’re out of the loop about the indie action adventure title, you can find out more on Jotun and its gameplay goals after the break.
According to the statistics, less than 1% of all games released in 2013 let us play as a gay (or LGBTQ) character and the crux of that is because although the majority of gamers are a fairly progressive lot and wouldn’t mind gay characters right in there with the rest of the heterosexual ones, plenty of publishers and developers are guilty of shying away from the subject in fear of the vocal, ignorant minority coming for them with pitchforks and torches aflame. Developer BioWare are actually one of the few developers to embrace queer characters wholeheartedly, with all three Mass Effect games and both Dragon Age 1 and 2 allowing same-sex romances. Dragon Age: Inquisition is set to include same-sex romance too and, BioWare say, they have plans to keep putting gay characters in their games in the future.
The plague, accidentally dropping your chocolate digestive in your tea and microtransactions. Ask most gamers for our pet peeves and we’ll give you that list in that order. In free to play titles like Candy Crush we’re willing to accept having to pay extra for more plays in an allotted time because the thing didn’t cost us a dime to download and play in the first place. But is it just fundamentally wrong for publishers and developers to shoehorn microtransactions into full price games that not only sell for $60 but make paid-for DLC available too? That’s a very good question and a blazing white hot topic too so the microtransactions in Assassin’s Creed Unity are only going to fan the flames even further.
From the disgruntled masses of PC and PS4 fans to the deafening cheers of Xbox One supporters, convinced they’d finally landed a blow to the PS4’s unstoppable success, to the critics and unaligned gamers who simply asked ‘wait, what?’, the announcement that Rise of the Tomb Raider will be an Xbox exclusive come 2015 has been the talk of the town. And although the chatter of secret big money deals and sales and console wars clutters up the highways, we will eventually have to accept the fact that Rise of the Tomb Raider is going to be exclusive to Xbox One and Xbox 360 for whatever unspecified amount of time. But do PC and PS4 really need Rise of the Tomb Raider and where does the Tomb Raider franchise go from here? Read on after the break to find out.
When I interviewed Jotun designer Will Dubé about the game earlier this month I learnt that the top-down action title is as much Dark Souls as it is Shadow of the Colossus. Its primary boss battles might seem to embrace SotC’s ‘gentle giant’ theme with whatever inspiration grabbing appendages but the jotun in Jotun are going to pulverise you to little Norse pieces if you don’t dodge out of the way of their attacks. Like Dark Souls, there’s a method in the madness of getting squished by a foot, a blade, or whatever over and over again in that Jotun challenges us to use our wits to defeat its enemies. I thought this sounded like a novel premise but being an in development game, Thunder Lotus didn’t really have much to prove that to me. They’ve since put together a combat teaser video for Jotun, showing off the battle mechanics and such. Watch it after the break.
There’s a handful of things that we loved about The Sims franchise. It lets us have same-sex relationships and marriages, we can take on any career path we want from rockstar to sticky fingered criminal, we can destroy livelihoods and meet alien life-forms all in the ultimate life simulation game. But, the very best thing that we can do is kill off our sims. Like the Grim Reaper with a vampiric thirst for blood, sim murder has always been one of the very best things to do whether we removed stairs from pools (should have brought your floatees, sucker!), packed a house full of electrical appliances or just made our sims pee themselves to death in a room with no windows or doors. The Sims 4 won’t make that any less fun (although watery deaths are off the cards for now as EA have removed the feature) and as this new trailer shows, there are going to be more hilarious and incredibly sadistic ways to to kill of our characters come next month.
Never Alone is a game about learning! Well not that kind of learning; there’ll be no point and click hunts for trivia here as instead it will imbue us all with the knowledge of Alaska Native cultures and their century’s old stories via the medium of adventuring and video games. As a young Iñupiat girl named Nuna, alongside her trusty fox (whose name is literally Fox, which is brilliant), we’ll take on a rough Alaskan setting that will chill our button-pressing thumbs to the bone and send shivers down our spines with some beautifully crafted design. There’s also gameplay that involves lots of puzzles and we’ll meet such characters from Iñupiat history as “The Sky People”, “Manslayer” and “Rolling Heads” so you know this’ll be a good’un. More on Never Alone after the break.
It suddenly occurred to me this morning that I failed to cover the new Assassin’s Creed Unity trailer last week although like the wary gamer I am, with a fondness for stabbing virtual bad guys in the beck, I watched it. Even despite the controversy. You probably watched it too so if you want to watch it again I don’t blame you, or if you landed on this post by some miracle of a search engine, please join me as I join the throngs of others with a bone to pick with Assassin’s Creed Unity and the Ubisoft team(s) behind it.