As we’ve talked about before, Never Alone is a Pretty Big Deal. Where Assassin’s Creed 3 went wrong with its portrayal of Native American culture and much of inFamous: Second Son‘s focus is on the supernatural, what with Native protagonist Delsin having supercool flame-y powers and all, Never Alone has been made for the sole reason of sharing the stories of the Iñupiaq, a people indigenous to Alaska. A lovely little title, the game follows young girl Nuna and her fox (who is literally named Fox) in a platformer that introduces players to characters from Iñupiaq folklore. Out now on PC, PS4 and Xbox One, Never Alone‘s release has seen it make history.
There’s something quite unfortunate about dying in a permadeath game. It’s like a blow to the head, a jab to the stomach and your father calling you “a disappointment” all at once. Yet Devil’s Dare, the arcade beat ’em up from Secret Base, encourages it. The point to this (and yes there is a point to the game seeing its users ground into pixellated meat paste time and time again) is that overcoming its remarkably high level of risk offers a suitable reward in response, namely more bits of level for Devil’s Dare to kick your ass with. It’s a novel concept but does it pay off? Find out in our Devil’s Dare review.
Never Alone really is a one of a kind. Combining puzzles and platforming with the culture and stories of the Native Alaskan Iñupiat people, it really is the only thing like it out there. Granted, Assassin’s Creed 3 featured a Native protagonist but that was a different Native culture and its portrayal was, to put it nicely, a total shambles.
Where AC3 stumbled, Never Alone succeeds as the team behind it are actually Iñupiat themselves and rather than being a gimmick or a back of the box feature – ‘made with real Iñupiat opinions!’ – it’s being made in order to preserve and tell their stories to a younger, gaming audience. How well it marries traditions with entertaining gameplay will be seen next week when Never Alone launches on PC, PS4 and Xbox One, but for now we have a fresh launch trailer.
Darker and twistier than a knot thrown down a mine shaft, Woolfe (full name Woolfe: The Red Hood Diaries) takes everything you know about the classic fairy tale and promptly throws it out the window. Rather than focusing on the whole kiddo with a basket full of baked goods, this one’s given the granny (and the wolf) the boot in favour of pitting Red against a corporation that may or may have not killed off her father. Scheduled for a release early next year, Woolfe will be coming to PC, PS4 and Xbox One. But if you don’t want to wait until then to test it out, there’s a playable Woolfe demo out now and you can find out more about it after the break.
A rhythm action title from Harmonix, the makers of Rock Band, A City Sleeps is meant to be the devs’ fresh take on a genre that was once flooded with lots of the same – with a plethora of plastic peripherals to boot. But, in many ways, their new PC-only title has much more in common with the franchise that made them famous than you would expect. It has a steep difficulty curve, it’s addictive, takes a lot of practice to get good at and, most importantly, it has a killer soundtrack. These are not bad things and they are actually the precursors for a very good music game. But does it shrug off the problems of the rhythm games that came before it or does it carry them within its bloodline? Read our A City Sleeps review to find out.
Happy Halloween! The spookiest most cavity-inducing holiday of the year, you probably haven’t gone half an hour today without hearing about some sort of ghost, goblin or undead fiend. It makes sense then that, Secret Base, the developer of the arcade-y, zombie slaying beat ’em up Devil’s Dare has launched a Halloween-y competition that gives gamers a chance to win $666. There’s also the chance to be featured in the game, immortalised forever. Read on to find out how to nab some extra cash and a place in history.
While graphics, platforms and the games industry as a whole may have changed, three core principles remain true. One, shooting waves of enemies in the face remains awesome. Two, getting out of a pinch when said enemies become threatening will make you feel like a god. And three, you never stop loving the way your heart beats in your chest when you almost died but you just about lived on to complete the level instead. When a game can do this to perfection then you know you’re onto a winner and lucky for us that twin-stick shooter Iron Fisticle is a very good example of this indeed.
The League of Legends World Championship finals took place in Seoul, South Korea over the weekend and as expected, local team Samsung White gave their Chinese competitors Horn Royal Club a “ruddy good trouncing” as my elderly British grandfather would say. Basically, SW gave HRC a right good ass-kicking and as the victors the talented team of Leaguers won $1 million shared between the members. Not a bad figure for a sport that ESPN has only just started to air, eh? But more impressive than that prize pool is the amount of people that showed up to watch the LoL World Championship Finals in person as this year’s attendance has set a new record.
What do we want? Well written, multi-dimensional female characters! When do we want them? Now! Bless you BioWare for paying attention to our peaceful demands, by giving Dragon Age: Inquisition‘s female characters actual character instead of being one note ‘strong’ women with more muscles than humanity. Returning character Cassandra Pentaghast is an extension of this, returning after a stint in Dragon Age 2 where she interrogated Varric until he began to sweat like a grizzly in a sauna. When we saw her last she was as hard as nails but this time Cassandra is tough, sympathetic and maybe love is on the cards for her too. Find out more after the break.
“Rhythm music shooter”, yes, I know that description is about as daunting as a 70 foot grizzly bear with hunger pains but A City Sleeps might actually be rather good. All about its insane difficulty, Harmonix’ new take on an old genre sees gamers try to survive absolute bullet hell. It has an appropriately nightmare-ish story and a female protagonist described as a ‘dream exorcist’ who is the only one who can save her humble city from an all consuming slumber. Sound good? Find out more after the break.