While graphics, platforms and the games industry as a whole may have changed, three core principles remain true. One, shooting waves of enemies in the face remains awesome. Two, getting out of a pinch when said enemies become threatening will make you feel like a god. And three, you never stop loving the way your heart beats in your chest when you almost died but you just about lived on to complete the level instead. When a game can do this to perfection then you know you’re onto a winner and lucky for us that twin-stick shooter Iron Fisticle is a very good example of this indeed.
The League of Legends World Championship finals took place in Seoul, South Korea over the weekend and as expected, local team Samsung White gave their Chinese competitors Horn Royal Club a “ruddy good trouncing” as my elderly British grandfather would say. Basically, SW gave HRC a right good ass-kicking and as the victors the talented team of Leaguers won $1 million shared between the members. Not a bad figure for a sport that ESPN has only just started to air, eh? But more impressive than that prize pool is the amount of people that showed up to watch the LoL World Championship Finals in person as this year’s attendance has set a new record.
What do we want? Well written, multi-dimensional female characters! When do we want them? Now! Bless you BioWare for paying attention to our peaceful demands, by giving Dragon Age: Inquisition‘s female characters actual character instead of being one note ‘strong’ women with more muscles than humanity. Returning character Cassandra Pentaghast is an extension of this, returning after a stint in Dragon Age 2 where she interrogated Varric until he began to sweat like a grizzly in a sauna. When we saw her last she was as hard as nails but this time Cassandra is tough, sympathetic and maybe love is on the cards for her too. Find out more after the break.
“Rhythm music shooter”, yes, I know that description is about as daunting as a 70 foot grizzly bear with hunger pains but A City Sleeps might actually be rather good. All about its insane difficulty, Harmonix’ new take on an old genre sees gamers try to survive absolute bullet hell. It has an appropriately nightmare-ish story and a female protagonist described as a ‘dream exorcist’ who is the only one who can save her humble city from an all consuming slumber. Sound good? Find out more after the break.
When it comes to things scaring us sh*tless, the 90s were a pretty good time. We had documentary spooks from The Blair Witch Project, masked scares from the very first Scream movie and The Sixth Sense forever made that one joke about seeing dead people a staple in pop culture. Nearly 15 years on and those things are still keeping us awake at night like your screamo enthusiast neighbour but arcade co-op title Devil’s Dare gives us an opportunity to shoot those bad guys in the face. Find out more about the game and its 2D stylings after the break.
Remember a few months ago when Sleeping Dogs: Definitive Edition was announced? And Square Enix revealed that Detective Wei Shen would be coming to PS4 and Xbox One in all of his face mashing, sometimes-law abiding, pork bun scoffing glory? After a so-so 101 trailer that told new fans or returning players everything we needed to know about the console leap, Square Enix is actually proving those claims of updated visuals and bigger crowds having now released several Sleeping Dogs: Definitive Edition PS4 gameplay videos to show off how the game looks on Sony’s new machine. Watch them after the break.
“You look like you could use a pork bun!” Ah yes, that’s one of many iconic things from the original version of Sleeping Dogs that’s back in Sleeping Dogs: Definitive Edition. Right up there with Hong Kong’s open-world playground and those ridiculous satisfying (but incredibly violent) combat and environmental kills. You never forget the first time you fry an enemy to death with an electric generator, as the saying goes. But even though this was all the great the first time round, is it worth buying again? Are the ‘1080p HD’ graphics and DLC bundle a good enough reason to invest? And will Detective Wei Shen finally give in to demands and eat a pork bun on his cheat day? It’s all answered and more in the new Sleeping Dogs: Definitive Edition trailer after the break.
Saints Row: Gat Out of Hell is shaping up to be a divisive game. On one hand it’s chocked to the brim with ridiculousness as you need to save the President from Satan, causing chaos in Satan’s city like he couldn’t keep you captive for the rest of eternity with his trademark brand of excruciating torture. But on the other it’s probably not the giant scale sequel to Saints Row IV that many were expecting and it even includes a musical number here and there as it takes inspiration from Disney movies. There’s also the fact that the seven deadly sins are incorporated into the Saint’s Row: Gat Out of Hell gameplay and you’re encouraged to murder lost souls. Yep, it’s definitely going to split opinion. You can however, make your own mind up as a new Saints Row: Gat Out of Hell gameplay walkthrough is after the break.
There’s something to be said about a game that takes on a story that’s been told countless times over 300 years and still manages to do something new with it. Woolfe (or Woolfe: The Red Hood Diaries if you’re nasty) is based on the story of Little Red Riding Hood. Although versions of the tale have involved cross-dressing, seduction and good ol’ fashioned murder, Woolfe tells the story of Red as she seeks to get revenge for her dad’s death, suspecting that his employer B.B Woolfe had something to do with it. It’s far darker and twistier than the story your mum told you before bedtime but it’s not quite scary enough to keep you awake at night. Woolfe has been shown off at E3 (as part of the Xbox presser) and was wheeled out for a demo at Gamescom. I have since played that demo and with this Woolfe preview I can tell you my thoughts!
We’re at a very special moment in gaming right now where we don’t just get to run about and play in our games, but we also get to tinker around and make our own games within them. Principia is a game of this sort, mashing together Minecraft like material collecting and LittleBigPlanet world building for the best combination since chips and gravy (or chips and guac if you’re in North America). Whether you want to make a robot death squad, a collection of marching, pooping animals or if you want to just make the best Space Invaders clone of the ages, Principia will let you do that. So there’s unlimited potential with this one and it’ll be out soon. More on Principia after the break.