There’s something to be said about a game that takes on a story that’s been told countless times over 300 years and still manages to do something new with it. Woolfe (or Woolfe: The Red Hood Diaries if you’re nasty) is based on the story of Little Red Riding Hood. Although versions of the tale have involved cross-dressing, seduction and good ol’ fashioned murder, Woolfe tells the story of Red as she seeks to get revenge for her dad’s death, suspecting that his employer B.B Woolfe had something to do with it. It’s far darker and twistier than the story your mum told you before bedtime but it’s not quite scary enough to keep you awake at night. Woolfe has been shown off at E3 (as part of the Xbox presser) and was wheeled out for a demo at Gamescom. I have since played that demo and with this Woolfe preview I can tell you my thoughts!
It’s hard out there for a top-down shooter fan, when all you’ve got is Hotline Miami’s strawberry jam coloured shootouts to look forward to and multiple playthroughs of that can’t even sate your need to lay down some bullets from a bird’s eye view. It doesn’t have to be that way though, because LA Cops puts you in the shoes of a collection of (named!) justice bringers who, via murderous means will bring the perps in line. We can’t all go the Tasers and handcuffs route now can we? I liked the look of the game when it released a stonking new trailer a few weeks ago and since then LA Cops has hit Steam Early Access. So of course I’ve shot, died, destroyed and ‘hoorah!’ed my way through it and you can read the ensuing hijinks below.
In Meridian: New World, I’m not just a Commander, I am a god. I shuffle my mechs and units around the board like a Vegas dealer and I micro-manage like a CEO ahead of his annual financial report. Lord Sugar eat your heart out. But I’m a rapid clicker, a quick witted leader and most importantly, I am the only hope for the continued success of the human race. Without me, human beings die out. That is the weight that Meridian: New World, a real time strategy title with granite solid gameplay, places on my shoulders so while I may try (and often fail) to lead us humans forward with all of the kitten-like strength in the muscles adjacent to my neck, I’ll be damned if this game doesn’t make it the most fun-packed demise of the human race that I’ve ever had the pleasure of playing through.
I really like Concursion, I like it a lot. I don’t say that because of its pretty genius concept of mish-mashing 5 games in 1 (although I like that too) or for its testing of skills and determination (but this is also a plus point). Concursion reminds me of the games younger me would play before class with friends in computers labs, frantically testing the limits of our own patience and our school’s budget keyboards. We’d rush off to lessons afterwards hating ourselves for not playing more as we regaled tales of who got further in the game than who. It’s a beautiful thing, nostalgia, and, as I said, I really like Concursion and I think that you will too.