BioWare are hardly strangers to controversy (the Mass Effect 3 ending, anyone?) but rather than staying away from it, like the shy development team in the corner, they are more than happy to embrace it, with open arms and open hearts because often, the BioWare choices that cause the most flack are the ones that matter. This is according to David Gaider, the lead writer of their upcoming title, Dragon Age: Inquisition, discussing in-game romances, and he not so much kicks the hornet’s nest as he does punts it out the stadium. Read what he has to say after the break.
Bragging rights, schmagging rights. What’s a few E3 awards and some incredibly positive quotes from the media if your game isn’t blazing hot like a volcanic eruption on Mars, nor is it as pretty as a wall of neon lights in the middle of a blackout? What’s that you say? Protagonist Delsin Rowe’s neon absorbing and flame/smoke throwing powers means that PS4 exclusive, inFamous: Second Son, is literally both of those things? Well that means that Sony and Sucker Punch have plenty of reasons to brag in the inFamous: Second Son accolades trailer, which you can see after the break.
It seems so long ago now doesn’t it? When Sony took to the stage at their very own press conference to announce the PS4 last year and then again at E3 just a few months later, to reaffirm the stance that they would be putting extra effort, time and resources into getting the latest, greatest and most ambitious indies to their platforms. And they succeeded, with titles like Contrast and Don’t Starve being fine examples of their partnership. But one game has thus escaped Sony’s indie net; Gone Home, the popular PC, Mac and Linux title, that, if it was released on PS4, could be Sony’s best move yet.
Like most other game sites, we run on willpower, a non-existent budget and a love of gaming, but unlike other sites, J Station X is also fuelled by a whole lot of anger and a little bit of indignation that the video game industry that we know and love still continuously fails to represent women in games, people of colour and those who identify as LGBTQ. It’s for that reason that I’ve put together the first annual Video Game Diversity Report so that we can yell back statistics when the mob bangs on the door protesting that gaming must stay as a Straight, White Boys Club. Read my findings after the break.
This just in: when Square Enix said that Tomb Raider: Definitive Edition would include “Subsurface scattering technology implemented to capture the most physically accurate lighting simulation”, they weren’t playing around. The ‘Definitive’ in that title, is, for the most part thanks to all of the extra DLC goodies that come packed in with the game, but as these Tomb Raider: Definitive Edition screenshots show, the graphics that the PS4 and Xbox One only game will offer up too, are hardly anything to turn your nose up at. You can see them after the break.
Injustice: Gods Among Us Ultimate Edition isn’t a superhero video game, it’s the superhero video game. While those who’ve focussed on the choice of the word ‘Ultimate’ that this game claims to be (thanks to all of the DLC crammed into the newer edition’s package) may chastise for stating the obvious, Injustice: Gods Among Us Ultimate Edition is exactly that superlative not because of the extra offerings but because at a base level, it just fundamentally works.
According to more than a handful of titles that were released in the past year, rich, well thought out stories have no place in video games, almost always being shunted out of the way for energetic, on-trend gameplay. Indie title Woolfe, however, is the game that has both, riffing off of the well-known cautionary tale of Little Red Riding Hood to make a title that’s a stealthy, engaging and intriguing solution to all of the bland games out there. We are very much looking forward to what Woolfe has in store and so we’ve spoken to Wim Wouters, the game’s Creative Director, to find out more.
‘It’s the most wonderful time of the year!’ chimes the classic holiday tune over the in-store speakers, but you know better. You have a mottled bruise on the left side of your ribcage that says that shoppers at this time of the year are rabid, vicious and will gladly shove you in the side to get the last copy of Battlefield 4 and you’ve had painful shin splints for the last 48 hours from making a mad dash around the aisle in a last ditch attempt to get a half decent gift for your gamer friend who probably has it already anyway. But you don’t want to go through all of that do you? We thought not, which is why we’ve put together this 2013 holiday gift guide for the gamer who has it all.
It seems that when you put one crack in the damn, the entire thing will start leaking, as spilling info like a gossip who’s just been told the juiciest secret in the world, Alien: Isolation screenshots have now been leaked onto the web after a source detailed Sega’s yet unannounced title. We previously learnt that the game would be far better than franchise predecessor, Aliens: Colonial Marines, and now with these Alien: Isolation screenshots looking as intriguing as ever, we might finally start believing the hype.
Dragonborns grab your reinforced Viking helmets! Jarls drop your gauntlets! Peasants drop your…cabbages? Poor Skyrim references aside, Bethesda are working on Elder Scrolls Online, the massive multiplayer online game of the medieval fantasy world that we’ve come to know and love, this much we already know. What we now are also clued up on, thanks to an info and trailer drop is the Elder Scrolls Online release date, along with how the gameplay is shaping up. Find both after the break.