Breathing fresh air into the Assassin’s Creed series is what Ubisoft needs to do to keep the series original, because eventually, sticking yet more daggers into the backs of even more Loyalist Lobsters is going to grate on us. That’s likely the reason why they’ve recently put out a survey asking players for their thoughts. But this isn’t your average run of the mill ‘did getting blasted to smithereens by a Man O’ War in Assassin’s Creed 4: Black Flag make you cry like a wimp or spur you on?’ as Ubi’s suggested changes could be completely mind blowing or utterly disastrous for the series. Having taken the survey, I’ve rounded up the juiciest bits of info from it, which you can read about here.
Welcome to the Rapid Fire Reading List! The world wide web is a big place and my deadlines are always close! So this is where I put all of the interesting links from the week when I haven’t had time to cover them for J Station X. Sometimes they cover feminism/gaming/queer theory and occasionally they cover all three! Read on to find out which big stories were making the headlines this week.
Alien: Isolation is already the worst kept secret of the year so far. Info about SEGA’s new title was leaked and then leaked again and it’s now been officially revealed but there’s still so much to talk about! So, using The Official PlayStation Magazine UK’s world exclusive feature on the game, as well as info that SEGA have released online, here’s our no nonsense guide detailing everything you need to know about Alien: Isolation.
When your city is famed for its torrential downpours, with rain so heavy that Mary Poppins wouldn’t touch it with a gazebo on a stick, what do you do? If Sucker Punch are anything to go by then you’ll apparently take that in stride and recreate it in gorgeous 1080p HD and 30 FPS, as discussed in this inFamous: Second Son dev diary. The team talk designing Seattle in the game, the PS4’s fancy ‘Share’ button and, obviously, how to represent realistic weather effects in the video after the break.
The decade-long reigning Queen of young adult literature, J.K Rowling’s name is as synonymous with globally loved media as Michael Pachter’s is with fundamentally wrong analysis. Of course, you may not think that the insanely talented mind behind the Harry Potter series (and the reason why millions have spent billions on books and movie tickets) would have some sage advice for the video game industry but that’s where you’re wrong. Read on to find out why.
BioWare are hardly strangers to controversy (the Mass Effect 3 ending, anyone?) but rather than staying away from it, like the shy development team in the corner, they are more than happy to embrace it, with open arms and open hearts because often, the BioWare choices that cause the most flack are the ones that matter. This is according to David Gaider, the lead writer of their upcoming title, Dragon Age: Inquisition, discussing in-game romances, and he not so much kicks the hornet’s nest as he does punts it out the stadium. Read what he has to say after the break.
Bragging rights, schmagging rights. What’s a few E3 awards and some incredibly positive quotes from the media if your game isn’t blazing hot like a volcanic eruption on Mars, nor is it as pretty as a wall of neon lights in the middle of a blackout? What’s that you say? Protagonist Delsin Rowe’s neon absorbing and flame/smoke throwing powers means that PS4 exclusive, inFamous: Second Son, is literally both of those things? Well that means that Sony and Sucker Punch have plenty of reasons to brag in the inFamous: Second Son accolades trailer, which you can see after the break.
It seems so long ago now doesn’t it? When Sony took to the stage at their very own press conference to announce the PS4 last year and then again at E3 just a few months later, to reaffirm the stance that they would be putting extra effort, time and resources into getting the latest, greatest and most ambitious indies to their platforms. And they succeeded, with titles like Contrast and Don’t Starve being fine examples of their partnership. But one game has thus escaped Sony’s indie net; Gone Home, the popular PC, Mac and Linux title, that, if it was released on PS4, could be Sony’s best move yet.
Like most other game sites, we run on willpower, a non-existent budget and a love of gaming, but unlike other sites, J Station X is also fuelled by a whole lot of anger and a little bit of indignation that the video game industry that we know and love still continuously fails to represent women in games, people of colour and those who identify as LGBTQ. It’s for that reason that I’ve put together the first annual Video Game Diversity Report so that we can yell back statistics when the mob bangs on the door protesting that gaming must stay as a Straight, White Boys Club. Read my findings after the break.
This just in: when Square Enix said that Tomb Raider: Definitive Edition would include “Subsurface scattering technology implemented to capture the most physically accurate lighting simulation”, they weren’t playing around. The ‘Definitive’ in that title, is, for the most part thanks to all of the extra DLC goodies that come packed in with the game, but as these Tomb Raider: Definitive Edition screenshots show, the graphics that the PS4 and Xbox One only game will offer up too, are hardly anything to turn your nose up at. You can see them after the break.