Think back to the last time we spoke about Risen 2 : Dark Waters, I was sceptical about the pirate RPG due to the astonishing rate at which the gaming community has been let down by the role-playing genre as of late. But I want you to imagine a new sort of RPG – an RPG where DLC isn’t needed to fix the ending (because the developer got it right the first time round), an RPG where you don’t need to redo whole, entire quests because you picked the wrong dialogue option that followed it, an RPG where the developer knows exactly what it has to do to get it right and points a a sharp stick at the problems that could cause them to fail.
Imagined it yet?
That’s what Risen 2 : Dark Waters could be. Given its nature, and the usual traps that RPGs are snared by, that cannot be guaranteed, but as we’ve seen in previous trailers and as you can witness after the break, in the sixth edition of their making of Risen 2 : Dark Waters trailers, the game’s developer, Piranha Bytes, have built their game from the ground up in such a way that previously seen issues can’t even get close to their game, let alone get in it.
I’ll let them explain for themselves how Risen 2 : Dark Waters will achieve all of this, the video is after the break.
Click ‘Continue Reading’ to watch the new Making of Risen 2 : Dark Water video.
Before we posted this little thing showing off the brand new Risen 2 : Dark Waters screenshots, we didn’t come to the table feeling relatively enthusiastic for the game.
Risen 2 looked pretty, intriguing, fun and was clearly not set out to feature a good majority of old, tired role-playing game plot tropes, instead trying to carve out a little niche for itself. We knew that it allowed you to make decisions and we knew that it was coming from a developer (Piranha Bytes) who were willing to make up for past mistakes (players had some issues with Risen 1) so there were very few complaints from me in those departments.
No, the problem for me was the fact that the game’s entire premise was that of my archnemesis….pirates.
Pirates don’t wash, have scurvy and don’t usually translate to video games very well. Dragon Age 2’s Isabela is only loved by a minority and Pirates of The Caribbean’s Captain Jack Sparrow only converted well because a few of the PotC video games received the LEGO treatment – and let’s face it, unless it’s embedded deeply into the tender, naked skin of your bare foot – it’s really hard to hate LEGO.
Because of my ninja-rivalling distaste for pirates, I was apprehensive to cover Risen 2 : Dark Waters on the blog but I was wrong. I have never been more foolish in my life. Of all the RPGs to stand up to a laggy Skyrim and the piss-poor controversial ending of Mass Effect 3, Risen 2 : Dark Waters is the rightful heir to the thrones and I’ve detailed everything you need to know in anticipation of its release.
Click ‘Continue Reading’ to find out all of the need to know Risen 2 : Dark Waters info.
It’s cheesy, it’s not cool and frankly, it’s downright shameful.
No, not Risen 2 : Dark Waters, but the terrible and 100% not funny title that I used to introduce these new screenshots for the game, which, if you hadn’t guessed by my pathetic attempt at humour, is a pirate RPG.
We’ll have a full briefing on the game soon but to give you a little insight as to what the game’s about, Risen 2 Dark Waters, places you in the third person boots of a member of the Inquisition. It’s set in a time where ruthless titans (aren’t they always ruthless?) have ravaged the world, leaving none to chummy monsters to rise up and cause chaos across the land. Instead of having you battling with scurvy and saying ‘ARR! Shiver me timbers!’, Risen 2 has you questing to find out how to rid the world of these merciless beasts. And how could it play with the big RPG dogs without a choice system? Well, it has one, putting it right up there with Mass Effect 3.
Click ‘Continue Reading’ to see these new Risen 2 Dark Waters screenshots.