Last year’s RPG platformer, Child of Light, was a total surprise. It completely destroyed all conventions by featuring a young girl as the lead (the protagonist, Aurora, grows up over the course of the game) and all of the dialogue and narration is written in rhyme. It was also praised for its gorgeous watercolour graphics, with the game being powered by the UbiArt Framework game engine.
But the new IP was a huge risk for Ubisoft, a publisher best known for peddling Assassin’s Creed games year in, year out (even if those AC games are embarrassingly broken), as the Child of Light team was an experiment to what small teams could do when left to their own devices. Clearly it it paid off and following speculation of a Child of Light sequel, Ubisoft confirms that more Child of Light projects are in the works.